/**
 * videojs-hls-quality-selector
 * @version 1.1.4
 * @copyright 2020 Chris Boustead (chris@forgemotion.com)
 * @license MIT
 */
(function (global, factory) {
	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js')) :
	typeof define === 'function' && define.amd ? define(['video.js'], factory) :
	(global.videojsHlsQualitySelector = factory(global.videojs));
}(this, (function (videojs) { 'use strict';

videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;

var version = "1.1.4";

var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) {
  return typeof obj;
} : function (obj) {
  return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};





var asyncGenerator = function () {
  function AwaitValue(value) {
    this.value = value;
  }

  function AsyncGenerator(gen) {
    var front, back;

    function send(key, arg) {
      return new Promise(function (resolve, reject) {
        var request = {
          key: key,
          arg: arg,
          resolve: resolve,
          reject: reject,
          next: null
        };

        if (back) {
          back = back.next = request;
        } else {
          front = back = request;
          resume(key, arg);
        }
      });
    }

    function resume(key, arg) {
      try {
        var result = gen[key](arg);
        var value = result.value;

        if (value instanceof AwaitValue) {
          Promise.resolve(value.value).then(function (arg) {
            resume("next", arg);
          }, function (arg) {
            resume("throw", arg);
          });
        } else {
          settle(result.done ? "return" : "normal", result.value);
        }
      } catch (err) {
        settle("throw", err);
      }
    }

    function settle(type, value) {
      switch (type) {
        case "return":
          front.resolve({
            value: value,
            done: true
          });
          break;

        case "throw":
          front.reject(value);
          break;

        default:
          front.resolve({
            value: value,
            done: false
          });
          break;
      }

      front = front.next;

      if (front) {
        resume(front.key, front.arg);
      } else {
        back = null;
      }
    }

    this._invoke = send;

    if (typeof gen.return !== "function") {
      this.return = undefined;
    }
  }

  if (typeof Symbol === "function" && Symbol.asyncIterator) {
    AsyncGenerator.prototype[Symbol.asyncIterator] = function () {
      return this;
    };
  }

  AsyncGenerator.prototype.next = function (arg) {
    return this._invoke("next", arg);
  };

  AsyncGenerator.prototype.throw = function (arg) {
    return this._invoke("throw", arg);
  };

  AsyncGenerator.prototype.return = function (arg) {
    return this._invoke("return", arg);
  };

  return {
    wrap: function (fn) {
      return function () {
        return new AsyncGenerator(fn.apply(this, arguments));
      };
    },
    await: function (value) {
      return new AwaitValue(value);
    }
  };
}();





var classCallCheck = function (instance, Constructor) {
  if (!(instance instanceof Constructor)) {
    throw new TypeError("Cannot call a class as a function");
  }
};











var inherits = function (subClass, superClass) {
  if (typeof superClass !== "function" && superClass !== null) {
    throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
  }

  subClass.prototype = Object.create(superClass && superClass.prototype, {
    constructor: {
      value: subClass,
      enumerable: false,
      writable: true,
      configurable: true
    }
  });
  if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
};











var possibleConstructorReturn = function (self, call) {
  if (!self) {
    throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
  }

  return call && (typeof call === "object" || typeof call === "function") ? call : self;
};

var VideoJsButtonClass = videojs.getComponent('MenuButton');
var VideoJsMenuClass = videojs.getComponent('Menu');
var VideoJsComponent = videojs.getComponent('Component');
var Dom = videojs.dom;

/**
 * Convert string to title case.
 *
 * @param {string} string - the string to convert
 * @return {string} the returned titlecase string
 */
function toTitleCase(string) {
  if (typeof string !== 'string') {
    return string;
  }

  return string.charAt(0).toUpperCase() + string.slice(1);
}

/**
 * Extend vjs button class for quality button.
 */

var ConcreteButton = function (_VideoJsButtonClass) {
  inherits(ConcreteButton, _VideoJsButtonClass);

  /**
   * Button constructor.
   *
   * @param {Player} player - videojs player instance
   */
  function ConcreteButton(player) {
    classCallCheck(this, ConcreteButton);
    return possibleConstructorReturn(this, _VideoJsButtonClass.call(this, player, {
      title: player.localize('Quality'),
      name: 'QualityButton'
    }));
  }

  /**
   * Creates button items.
   *
   * @return {Array} - Button items
   */


  ConcreteButton.prototype.createItems = function createItems() {
    return [];
  };

  /**
   * Create the menu and add all items to it.
   *
   * @return {Menu}
   *         The constructed menu
   */


  ConcreteButton.prototype.createMenu = function createMenu() {
    var menu = new VideoJsMenuClass(this.player_, { menuButton: this });

    this.hideThreshold_ = 0;

    // Add a title list item to the top
    if (this.options_.title) {
      var titleEl = Dom.createEl('li', {
        className: 'vjs-menu-title',
        innerHTML: toTitleCase(this.options_.title),
        tabIndex: -1
      });
      var titleComponent = new VideoJsComponent(this.player_, { el: titleEl });

      this.hideThreshold_ += 1;

      menu.addItem(titleComponent);
    }

    this.items = this.createItems();

    if (this.items) {
      // Add menu items to the menu
      for (var i = 0; i < this.items.length; i++) {
        menu.addItem(this.items[i]);
      }
    }

    return menu;
  };

  return ConcreteButton;
}(VideoJsButtonClass);

// Concrete classes
var VideoJsMenuItemClass = videojs.getComponent('MenuItem');

/**
 * Extend vjs menu item class.
 */

var ConcreteMenuItem = function (_VideoJsMenuItemClass) {
  inherits(ConcreteMenuItem, _VideoJsMenuItemClass);

  /**
   * Menu item constructor.
   *
   * @param {Player} player - vjs player
   * @param {Object} item - Item object
   * @param {ConcreteButton} qualityButton - The containing button.
   * @param {HlsQualitySelectorPlugin} plugin - This plugin instance.
   */
  function ConcreteMenuItem(player, item, qualityButton, plugin) {
    classCallCheck(this, ConcreteMenuItem);

    var _this = possibleConstructorReturn(this, _VideoJsMenuItemClass.call(this, player, {
      label: item.label,
      selectable: true,
      selected: item.selected || false
    }));

    _this.item = item;
    _this.qualityButton = qualityButton;
    _this.plugin = plugin;
    return _this;
  }

  /**
   * Click event for menu item.
   */


  ConcreteMenuItem.prototype.handleClick = function handleClick() {

    // Reset other menu items selected status.
    for (var i = 0; i < this.qualityButton.items.length; ++i) {
      this.qualityButton.items[i].selected(false);
    }

    // Set this menu item to selected, and set quality.
    this.plugin.setQuality(this.item.value);
    this.selected(true);
  };

  return ConcreteMenuItem;
}(VideoJsMenuItemClass);

// Default options for the plugin.
var defaults = {};

// Cross-compatibility for Video.js 5 and 6.
var registerPlugin = videojs.registerPlugin || videojs.plugin;
// const dom = videojs.dom || videojs;

/**
 * VideoJS HLS Quality Selector Plugin class.
 */

var HlsQualitySelectorPlugin = function () {

  /**
   * Plugin Constructor.
   *
   * @param {Player} player - The videojs player instance.
   * @param {Object} options - The plugin options.
   */
  function HlsQualitySelectorPlugin(player, options) {
    classCallCheck(this, HlsQualitySelectorPlugin);

    this.player = player;
    this.config = options;

    // If there is quality levels plugin and the HLS tech exists
    // then continue.
    if (this.player.qualityLevels && this.getHls()) {
      // Create the quality button.
      this.createQualityButton();
      this.bindPlayerEvents();
    }
  }

  /**
   * Returns HLS Plugin
   *
   * @return {*} - videojs-hls-contrib plugin.
   */


  HlsQualitySelectorPlugin.prototype.getHls = function getHls() {
    return this.player.tech({ IWillNotUseThisInPlugins: true }).hls;
  };

  /**
   * Binds listener for quality level changes.
   */


  HlsQualitySelectorPlugin.prototype.bindPlayerEvents = function bindPlayerEvents() {
    this.player.qualityLevels().on('addqualitylevel', this.onAddQualityLevel.bind(this));
  };

  /**
   * Adds the quality menu button to the player control bar.
   */


  HlsQualitySelectorPlugin.prototype.createQualityButton = function createQualityButton() {

    var player = this.player;

    this._qualityButton = new ConcreteButton(player);

    var placementIndex = player.controlBar.children().length - 2;
    var concreteButtonInstance = player.controlBar.addChild(this._qualityButton, { componentClass: 'qualitySelector' }, this.config.placementIndex || placementIndex);

    concreteButtonInstance.addClass('vjs-quality-selector');
    if (!this.config.displayCurrentQuality) {
      var icon = ' ' + (this.config.vjsIconClass || 'vjs-icon-hd');

      concreteButtonInstance.menuButton_.$('.vjs-icon-placeholder').className += icon;
    } else {
      this.setButtonInnerText('auto');
    }
    concreteButtonInstance.removeClass('vjs-hidden');
  };

  /**
   *Set inner button text.
   *
   * @param {string} text - the text to display in the button.
   */


  HlsQualitySelectorPlugin.prototype.setButtonInnerText = function setButtonInnerText(text) {
    this._qualityButton.menuButton_.$('.vjs-icon-placeholder').innerHTML = text;
  };

  /**
   * Builds individual quality menu items.
   *
   * @param {Object} item - Individual quality menu item.
   * @return {ConcreteMenuItem} - Menu item
   */


  HlsQualitySelectorPlugin.prototype.getQualityMenuItem = function getQualityMenuItem(item) {
    var player = this.player;

    return new ConcreteMenuItem(player, item, this._qualityButton, this);
  };

  /**
   * Executed when a quality level is added from HLS playlist.
   */


  HlsQualitySelectorPlugin.prototype.onAddQualityLevel = function onAddQualityLevel() {
    var _this = this;

    var player = this.player;
    var qualityList = player.qualityLevels();
    var levels = qualityList.levels_ || [];
    var levelItems = [];

    var _loop = function _loop(i) {
      if (!levelItems.filter(function (_existingItem) {
        return _existingItem.item && _existingItem.item.value === levels[i].height;
      }).length) {
        var levelItem = _this.getQualityMenuItem.call(_this, {
          label: levels[i].height + 'p',
          value: levels[i].height
        });

        levelItems.push(levelItem);
      }
    };

    for (var i = 0; i < levels.length; ++i) {
      _loop(i);
    }

    levelItems.sort(function (current, next) {
      if ((typeof current === 'undefined' ? 'undefined' : _typeof(current)) !== 'object' || (typeof next === 'undefined' ? 'undefined' : _typeof(next)) !== 'object') {
        return -1;
      }
      if (current.item.value < next.item.value) {
        return -1;
      }
      if (current.item.value > next.item.value) {
        return 1;
      }
      return 0;
    });

    levelItems.push(this.getQualityMenuItem.call(this, {
      label: player.localize('Auto'),
      value: 'auto',
      selected: true
    }));

    if (this._qualityButton) {
      this._qualityButton.createItems = function () {
        return levelItems;
      };
      this._qualityButton.update();
    }
  };

  /**
   * Sets quality (based on media height)
   *
   * @param {number} height - A number representing HLS playlist.
   */


  HlsQualitySelectorPlugin.prototype.setQuality = function setQuality(height) {
    var qualityList = this.player.qualityLevels();

    // Set quality on plugin
    this._currentQuality = height;

    if (this.config.displayCurrentQuality) {
      this.setButtonInnerText(height === 'auto' ? height : height + 'p');
    }

    for (var i = 0; i < qualityList.length; ++i) {
      var quality = qualityList[i];

      quality.enabled = quality.height === height || height === 'auto';
    }
    this._qualityButton.unpressButton();
  };

  /**
   * Return the current set quality or 'auto'
   *
   * @return {string} the currently set quality
   */


  HlsQualitySelectorPlugin.prototype.getCurrentQuality = function getCurrentQuality() {
    return this._currentQuality || 'auto';
  };

  return HlsQualitySelectorPlugin;
}();

/**
 * Function to invoke when the player is ready.
 *
 * This is a great place for your plugin to initialize itself. When this
 * function is called, the player will have its DOM and child components
 * in place.
 *
 * @function onPlayerReady
 * @param    {Player} player
 *           A Video.js player object.
 *
 * @param    {Object} [options={}]
 *           A plain object containing options for the plugin.
 */


var onPlayerReady = function onPlayerReady(player, options) {
  player.addClass('vjs-hls-quality-selector');
  player.hlsQualitySelector = new HlsQualitySelectorPlugin(player, options);
};

/**
 * A video.js plugin.
 *
 * In the plugin function, the value of `this` is a video.js `Player`
 * instance. You cannot rely on the player being in a "ready" state here,
 * depending on how the plugin is invoked. This may or may not be important
 * to you; if not, remove the wait for "ready"!
 *
 * @function hlsQualitySelector
 * @param    {Object} [options={}]
 *           An object of options left to the plugin author to define.
 */
var hlsQualitySelector = function hlsQualitySelector(options) {
  var _this2 = this;

  this.ready(function () {
    onPlayerReady(_this2, videojs.mergeOptions(defaults, options));
  });
};

// Register the plugin with video.js.
registerPlugin('hlsQualitySelector', hlsQualitySelector);

// Include the version number.
hlsQualitySelector.VERSION = version;

return hlsQualitySelector;

})));